Ultimate Assault

Features

Classes
The percentages are based on the average values considered.
Assault

The class is average in everything.

Details
  • Stamina : +10%
  • Special air-supply : UGCV, Advanced UAV, Shield turret
  • Ability to turn airdrops into traps
Engineer

Works more efficiently with explosives and machines.

Details
  • Speed : -10%
  • Clips : +1
  • Grenades : +2
  • Grenade Toss Range : +10%
  • Explosives Damage : +20%
  • Explosives Radius : +10%
  • Accuracy : +10%
  • Special air-supply : UGCV
  • Ability to capture enemy Sentries and UGCVs
Recon

He is fast and precise and he has extra reconnaissance capabilities.

Details
  • Health : -20%
  • Stamina : -10%
  • Speed and Weapon Range : +10%
  • Clips : -1
  • Grenade Toss Range : -10%
  • Explosives Damage : +10%
  • Explosives Radius : -10%
  • Accuracy : +20%
  • Special air-supply : Advanced UAV
  • Abilities to see enemies' directions on the map and to listen to enemy radio communications when equipped with UAV or when using Advanced-UAV
Support

Heavily loaded and armoured with extra armoured machines.

Details
  • Health : +20%
  • Speed and Weapon Range : -10%
  • Clips : +2
  • Grenades : +1
  • Grenade Toss Range : -10%
  • Explosives Radius : +10%
  • Accuracy : -10%
  • Air-supply Packages : Shield turret
  • 20% extra armour for Sentries, Harriers and UGCVs
Weapons
The weapons specifications are not mentioned in details but they include maximum bullets, magazine capacity, bullet range, bullet speed, bullet damage, bullet size, fire rate, accuracy and reload time
F2000
  • Class : Assault rifle
  • Most compatible : Assault
  • Laser aim : 3.5x
  • Thermal vision
AUG
  • Class : Assault rifle
  • Most compatible : Recon
  • Scope : 1x
  • Suppressor
FAMAS
  • Class : Assault rifle
  • Most compatible : Engineer
AK-74
  • Class : Assault Rifle
  • Most Compatible : Engineer
AK-47
  • Class : Assault rifle
  • Most compatible : Assault
M-4
  • Class : Assault rifle
  • Most compatible : Assault
  • Scope : 2x
  • Suppressor
AK-103
  • Class : Assault rifle
  • Most compatible : Assault
  • Scope : 1x
CM-901
  • Class : Assault rifle
  • Most compatible : Engineer
  • Scope : 1x
  • Thermal vision
  • Suppressor
ACR
  • Class : Assault rifle
  • Most compatible : Engineer
  • Laser aim : 3x
  • Scope : 1x
G-36
  • Class : Assault rifle
  • Most compatible : Assault
  • Laser aim : 3x
  • Scope : 1x
  • Thermal vision
SCAR
  • Class : Assault rifle
  • Most compatible : Assault
  • Laser aim : 3x
  • Suppressor
FAL
  • Class : Assault rifle
  • Most compatible : Engineer
UZI
  • Class : Submachine gun
  • Most compatible : Recon
  • Scope : 0.5x
  • Suppressor
MAC-10
  • Class : Submachine Gun
  • Most Compatible : Recon
  • Laser Aim : 3x
  • Silencer
MP-7
  • Class : Submachine gun
  • Most compatible : Engineer
  • Laser aim : 3x
  • Scope : 1x
  • Suppressor
MP-5-K
  • Class : Submachine gun
  • Most compatible : Recon
  • Scope : 2x
  • Suppressor
UMP-45
  • Class : Submachine gun
  • Most compatible : Assault
  • Laser aim : 2.5x
  • Scope : 1x
VECTOR
  • Class : Submachine gun
  • Most compatible : Recon
  • Laser aim : 3.5x
  • Scope : 0.5x
  • Thermal vision
P-90
  • Class : Submachine gun
  • Most compatible : Assault
  • Scope : 3x
SPAS-12
  • Class : Shot gun
  • Most compatible : Engineer
  • Laser aim : 2.5x
M-1014
  • Class : Shot gun
  • Most compatible : Assault
  • Scope : 2.5x
  • Automatic fire
STRYKER
  • Class : Shot gun
  • Most compatible : Support
AA-12
  • Class : Shot gun
  • Most compatible : Support
  • Scope : 1.5x
  • Automatic fire
M-240
  • Class : Light Machine gun
  • Most compatible : Support
  • Scope : 1.5x
MG-4
  • Class : Light machine gun
  • Most compatible : Support
SCOUT
  • Class : Sniper rifle
  • Most compatible : Support
  • Scope : 3x
M-40
  • Class : Sniper rifle
  • Most compatible : Recon
  • Scope : 3.5x
  • Suppressor
DRAGONAV
  • Class : Sniper rifle
  • Most compatible : Support
  • Scope : 3x
AS-50
  • Class : Sniper rifle
  • Most compatible : Recon
  • Laser aim : 3x
  • Scope : 3.5x
  • Thermal vision
BARRETT
  • Class : Sniper rifle
  • Most compatible : Support
  • Laser aim : 3x
  • Scope : 4x
  • Thermal vision
  • Suppressor
Tactial Grenades
Press and hold mouse middle button or/and Q to cook the grenades and release to toss. Use the mouse pointer to aim.
Flash grenade

Self-descriptive :).

Stun grenade

Self-descriptive :) :).

Smoke grenade

Still self-descriptive lol.

Frag grenade

Shorter explosion radius but stronger blast. Also spreads shrapnels.

CS gas grenade

Reduces enemies max speed by 30% and max stamina by 50% within the impact radius.

Claymore mine

Invisible to the enemys.

Molotov cocktail

Burning damage within the area of impact. No blast damage.

Javelin missile

AI-controlled homing missile. Must lock on the target. Specific targets only.

RPG rocket

Detonates on impact.

Perks
The game is started with regular perks. The pro mode is activated, should the player meet certain circumstances. Pro perks are added to the regular perks.
Die Hard

Regular :

  • 10% Extra health.

Pro :

  • 10% Extra health.
  • Health resistence to phosphorus gas.
Runner

Regular :

  • +10% Speed.

Pro :

  • 10% Extra speed.
  • Speed resistence to CS grenades and phosphorus gas.
Buff

Regular :

  • +10% Stamina.

Pro :

  • 20% Extra stamina.
  • Stamina resistence to CS grenades and phosphorus gas.
Commando

Regular :

  • 20% Extra melee attack range.
  • 40% Extra melee attack angle.
  • 50% Extra melee attack speed.

Pro :

  • 20% Extra melee attack range.
  • 100% Extra melee attack angle.
  • 20% Extra melee attack speed.
Hard-line

Regular :

  • 1 Kill discount for all killstreaks.

Pro :

  • 1 kill discount for level 2 killstreaks.
  • 2 kill discount for level 3 killstreaks.
  • Precision-strikes and Carpet-bombers turn into Precision-napalms and Carpet-napalms.
Hitman

Regular :

  • 20% Extra bullet damage.

Pro :

  • 20% Extra fire rate.
  • Reload time decrease.
X Load

Regular :

  • 2 Extra clips.

Pro :

  • 2 Extra clips.
  • 2 Extra hand grenades.
Sapper

Regular :

  • 10% Extra explosion radius for explosives.
  • 10% Extra explosion damage for explosives.

Pro :

  • 1 Extra lethal and tactical grenade.
  • 20% Extra grenade toss range.
  • Assault : Detrap airdrops.
Steady

Regular :

  • 20% Extra Accuracy.

Pro :

  • 50% Extra Accuracy.
  • 20% Extra bullet speed.
Gadgeteer

Regular :

  • 20% Extra attachments range (Have to be already attached).

Pro :

  • Attaches missing attachments (i.e. suppressor, thermal vision, 3x scope and 2.5x laser aim).
  • 40% Extra laser aim range (Has to be already attached).
  • 50% Extra scope range (Has to be already attached).
Scavenger

Regular :

  • 1 Extra clip per kill.
  • Chance for 1 extra grenade per kill (30% lethal and 10% tactical).

Pro :

  • 1 Extra clip per kill.
  • Grenade chances change (50% lethal and 50% tactical.)
Martyr

Regular :

  • Drop a cooked hand grenade when killed.

Pro :

  • Drop 3 cooked CS gas grenades when killed.
  • Can perform last melee attack when killed.
Sitrep

Regular :

  • Reveals enemy mines within certain distance.
  • Reveals enemy regular ninjas.

Pro :

  • Reveals enemy Pro ninjas.
  • Reveals traps.
  • Engineer : Can defuse enemy mines.
Hawk-eye

Regular :

  • 50% Extra flash and stun recovery rate

Pro :

  • 50% Extra flash and stun recovery rate
  • See through smoke
  • Immunity to EMP effect on radio communications
Ninja

Regular :

  • Invisiblity to enemies (Visible to aerial radars).

Pro :

  • Invisiblity to enemy Regular sitreps
  • Invisiblity to enemy non-sitrep aerial radars
  • Invisblity to enemy sentries
Killstreaks
Killstreaks are activated for the player by achieving kills in row. There is a cool-down time after the killstreak is used. Change the path selector direction for killstreaks using mouse wheel.
UAV Radar - 3 Kills

Reveals the enemies positions to the teammates on map for a limited time.
Recon : Enemies directions and radio communication is revealed.

Counter UAV - 3 Kills

Blocks enemy UAV from revealing player's position for a limited time.

Airdrop Package - 4 Kills

Calls for an airdrop ammo package to the selected position.

Electro-Magnetic Pulse - 5 Kills

Calls for an EMP shutting down enemy radars, attachments and radio communication for a limited time.

Coyote Suicide Drone - 5 Kills

Calls for a Coyote suicide drone to be controlled and detonated by player.
Detonated automaticall after a limited time.

Sentry Gun - 6 Kills

An AI-controlled Sentry gun.
May be captured by engineers, damaged or destroyed.

Precision Strike - 6 Kills

Calls for 3 precision strikes on the selected position.
Pro Hard-line : Precision napalm strike.

Artillary Strike - 6 Kills

Calls for 3 rounds of artillary strikes on the selected position.

Predator Missile - 7 Kills

A single guided missile strike from UAV.
Use mouse right to switch between visions.

Heli Guard - 7 Kills

Calls for an AI-controlled light helicopter to protect the player.
(Not active yet)

Harrier Strike - 7 Kills

Calls for a hovering Harrier to cover the selected area for a limited time.

Air Supply - 8 Kills

Calls for three packages along the selected path.
Packages include ammo, weapon, personal radar, UGCV, advanced UAV recon and shield turret.

Carpet Bomber - 9 Kills

Calls for carpet bombing along the selected path.
Pro Hard-line : Carpet napalm bomber.

Chopper Gunner - 10 Kills

Calls for a player-controlled attack helicopter.
(Not active yet)

Pave Low - 11 Kills

Calls for heavy attack helicopter to cover the entire map for a limited time
(Not active yet)

White Phosphorus - 12 Kills

Calls for white phosphorus along the selected path. Weakening enemies.

AC-130 Gunship - 12 Kills

Calls for a player controlled AC-130 gunship.
Use mouse wheel to switch between weapons.
Use mouse right to switch between visions.

Tactical Nuke - 15 Kills

Calls for a tactical nuclear strike, claiming nuke victory, ending the game right away.